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Engineering
Grade Lvl:3-5
Get students excited about engineering with this fun and relatable design challenge! In this lesson, learners explore how wheels and axles work together to reduce friction and help vehicles move more efficiently. Using their understanding of simple machines, students design and build a vehicle that can carry a stuffed animal driver for the longest possible distance. Through creative problem-solving, testing, and iteration, learners discover how balance, alignment, and material choice affect motion. The excitement of racing stuffed-animal drivers makes this engineering lesson an instant classroom favorite!
Mini STEAM lessons include all the information needed to complete the STEAM challenge. This instant download is made for students to work independently, with lesson materials focused on student pages that can be finished without direct instruction. All the essential info is easy to access, making mini lessons ideal for independent learning, engagement and family night activities, home explorations, and more. Plus, mini lessons come with marketing templates for flyers and passport options, simplifying the planning of STEAM nights. Not interested in marketing materials? Want your group to complete the challenge together? Check out our digital lessons, which offer more detailed plans perfect for classroom use.
How can we make a vehicle for a stuffed animal to drive?
K-2-ETS1-1/2/3 (Engineering Design- grades K-2), 3-5ETS1-1/2/3 (Engineering Design- grades 3-5), 3-PS2-1, 3-PS2-2